Sharing some work I did on Outer Wilds as a Junior 3D Artist This was my first job as an Environment Artist!
I was tasked with set dressing, foliage composing, terrain painting, asset creation, texture creation, character skinning, and assisting with optimization by operating a very cool tool named Steph to delete unseen polygons on cliffs. It was a true honor to contribute to such a special game.
The Lead Artists on this were the talented Lara Colson https://www.artstation.com/laracolson and
Alena Leontyeva (Profile)
Creative Director: Alex Beachum
Creative Lead: Loan Verneau
Art Director: Wesley Martin
Graphics/Tools Engineer: Logan Ver Hoef
Concept art: Saiful Haque, Ian Jacobson
Nomai Architecture: Alena Leontyeva, Emily Blatnicky
Environment Terrain: Lara Colson, Gus Lambrechtsen
3D Artists: Myself and Nicholas Kim